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MP3toWAV
Up to 100 files at once. Mixed formats are fine.
Converting MP3 to WAV produces uncompressed audio that editors, DAWs and older hardware will accept — about ten times the file size and, to be clear, exactly the same sound. Drop the file above and it converts inside your browser without an upload. WAV cannot restore what MP3 compression removed; nothing can.
A lot of people arrive here expecting an improvement, and the honest answer is that there is not one available. MP3 compression works by permanently throwing away parts of the recording that the ear is least likely to miss. That information is gone from the file — not hidden, not compressed, gone. A WAV made from an MP3 contains precisely what the MP3 contained, written out sample by sample without further compression.
The result is a file around ten times larger that sounds identical, because it is identical. This is not a limitation of any particular converter; it is what "lossy" means. The only way to get the missing detail back is to obtain the recording again from a source that still has it.
The first is compatibility, and it is the common one. Audio editors, digital audio workstations, game engines, broadcast systems, telephone platforms and a great deal of older hardware want uncompressed PCM and will simply refuse an MP3. Audacity, Pro Tools, Unity and countless others are happier with WAV, and converting is the whole answer.
The second is editing. Every save as MP3 compresses again, and the damage accumulates — an audio file that has been through five edit-and-export cycles as MP3 is audibly worse than one that has been through one. Converting to WAV first, working there, and exporting to MP3 once at the end means you compress exactly once. That does not improve the source, but it stops it getting worse.
The WAV keeps the sample rate of the original — 44,100 Hz for almost all music, sometimes 48,000 for audio taken from video — at 16 bits per sample, in stereo if the source was stereo. That combination is CD quality and is what virtually every program expects to receive.
Raising either number is possible in principle and pointless in practice. Resampling to 96 kHz or padding to 24 bits makes the file larger and adds no information, because the information is not there to add. If a piece of software demands a specific rate, it will usually resample on import itself, and it will do it with more context than a converter has.
Uncompressed stereo audio at CD quality is close to ten megabytes per minute. A four-minute song is about forty megabytes; an hour-long interview is over half a gigabyte. There is no quality setting to adjust, because WAV does not compress at all — that is the entire distinction between it and every other audio format on this site.
If the size is a problem but you still need something lossless, FLAC is the answer: it compresses without discarding anything, typically to about half the size of the equivalent WAV, and every audio editor made in the last fifteen years reads it. The only reason to prefer WAV is software that insists on it.
Your browser already contains an MP3 decoder — it uses one every time a web page plays audio. This page uses that decoder and then writes the samples out as a WAV, which is a container so simple that no library is needed for it. Neither step requires a server.
So the file is never uploaded, there is no queue, no account and no daily limit. That matters most for the batch case: converting a folder of forty recordings through a site that uploads them means forty uploads and a cap. Here it means leaving the tab open for a moment.
| MP3 | WAV | |
|---|---|---|
| Full name | MPEG Audio Layer III | Waveform Audio |
| File extension | .mp3 | .wav, .wave |
| Media type | audio/mpeg | audio/wav |
| Compression | Lossy — file size is bought with quality | Uncompressed |