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Converting MOV to MKV moves footage you shot yourself out of Apple’s QuickTime container and into Matroska, which is what a Jellyfin box, a Kodi front end or a Linux toolchain would rather be handed. The picture is re-encoded to H.264, and it happens in your browser rather than on a server.
Up to 100 files at once. Mixed formats are fine.
They convert one after another and download together as a ZIP.
MOV to MKV
This is what separates this conversion from the same job starting at an MP4. Nobody sets out to collect QuickTime files: a Canon or Sony body writes MOV onto the card, a Blackmagic writes MOV, an iPhone writes MOV, Final Cut exports MOV. The format arrives with the equipment, and it arrives attached to Apple’s idea of how video should be packaged.
That is tolerable while everything downstream is a Mac and awkward the moment something is not. A Jellyfin server on Linux, a Kodi box under a television, a NAS with a transcoding plug-in and a folder full of scripts all handle Matroska as their native case and QuickTime as an import. Standardising the shelf on one open container is a real decision, and it is the one this page is written for.
The MP4 to MKV page argues the other way, and the argument is sound there: two containers holding the same ordinary H.264 stream should be joined with MKVToolNix in seconds rather than re-encoded. Nothing about that is wrong. It just does not apply to a file that came off a camera.
A remux is faithful, and faithfulness is the problem. Copying a ProRes stream, a 10-bit HEVC stream or a 4:2:2 H.264 stream into an MKV produces a perfectly valid file that the media box still refuses, because the codec was always what it was refusing. This conversion decodes and re-encodes to H.264 at High profile with AAC audio, which is the pair that plays on the hardware decoder of essentially anything. The generation of quality that costs is the price of the file being playable at all.
A phone shoots landscape and writes a flag saying how far to turn the picture. MP4 and MOV both carry that flag and both rely on the player reading it, which is why the same clip is upright in one application and on its side in another. Matroska does have a field for it — ProjectionPoseRoll — and enough players ignore the value that writing it would be a gamble.
So the conversion does the rotation for real: the frames are turned during the encode and the MKV holds an upright picture with no flag attached. It is slower than passing a number across, and it is the more durable result — a file that is upright in its pixels cannot be displayed sideways by software that never learned about rotation matrices. For footage going onto a server that will be read by several different clients, that is worth having.
MKV’s reputation rests on things this page cannot deliver. It will hold as many audio tracks as a release has any use for, soft subtitles you can switch on and off, chapter marks, attachments and several video streams side by side. It has been an open specification since 2002 with no vendor behind it, which is most of why it became the archival default.
What crosses over here is video and audio. Subtitle tracks, chapter marks and the timecode track a camera writes are not read at all, so an MKV made this way is a clean single-video, audio-bearing file rather than a fully furnished library object. If you want the furniture, MKVToolNix can add subtitle and chapter tracks to the MKV afterwards without touching a frame.
ProRes is the common one. It is what Final Cut Pro, an Atomos recorder and most cinema cameras write, and no browser exposes a ProRes decoder — so the conversion stops with a message saying that nothing in the file could be converted and that a codec may be missing. The same happens for anything else a professional workflow tucks into a QuickTime wrapper.
The message is deliberately about the decoder rather than the file, because the file is fine. Export an H.264 or HEVC version from whatever produced the ProRes and convert that, or do the whole job in a desktop encoder. A browser cannot conjure a codec the operating system does not have, and pretending otherwise would just move the failure to a less useful moment.
Because this is a re-encode, the quality band is not decoration. It resolves to a target bitrate scaled by resolution: at 1080p the three bands are roughly 1.8, 3 and 6 megabits a second, and at 4K roughly 6.7, 11.2 and 22.4. For a file that is going to be the copy you keep, the high band is worth its size, because everything you ever do with the footage afterwards will be made from it.
Resolution only goes down, and dropping 4K to 1080p is usually the better saving than lowering the quality band at the same size. It also removes work from the server: a media box that would have scaled every frame on every playback is instead handed a file at the resolution it was going to display anyway.
No browser plays Matroska and none is going to start, so anything you might want to link to, embed in a page or drop into a messaging app should be an MP4 instead. Apple’s own players refuse it too, which is worth knowing if the household has both a Linux server and an iPad.
Matroska is also not designed for progressive streaming the way MP4 is, so serving one over plain HTTP to a player that starts before the download finishes works badly. Inside a home network, with a server that transcodes on demand, none of that matters — and that is precisely the situation where converting a drawer of MOV files to MKV pays for itself.
It runs on your own processor, through the hardware encoder the operating system already exposes, so the time is proportional to the length and the resolution rather than to the size of the file. There is no queue and no upload, which on a hosted converter is normally the slowest part of the whole job by a wide margin.
The free ceiling is 100 MB per file. Camera originals pass that quickly — 4K at 30 frames a second from a phone is roughly 170 MB a minute — so this suits clips, takes and short pieces rather than a whole card. A library-scale conversion belongs in a desktop encoder that can be left running overnight.
The whole conversion happens in this tab, using the decoders and encoders your computer already has. Nothing carrying the video is sent anywhere, and the network tab will show you that while a file is converting.
For this pair the argument is practical before it is principled. The footage is yours, it is large, and the destination is a machine in the same room. Sending several hundred megabytes to somebody else’s server so that it can come back and be copied two metres was never the sensible route, and it is the one thing a browser-based converter genuinely improves on.
| MOV | MKV | |
|---|---|---|
| Full name | QuickTime Movie | Matroska Video |
| File extension | .mov, .qt | .mkv |
| Media type | video/quicktime | video/x-matroska |
| Compression | Lossy — file size is bought with quality | Lossy — file size is bought with quality |
| First published | 1991 | 2002 |
| Published by | Apple | — |
| Specification | QuickTime File Format | Matroska |
| Licensing | Published, not standardised | Open standard |
| Standing today | Current | Current |
| Opens in a browser | Some browsers | Some browsers |
| Considered instead | MP4 | MP4, WebM |
MKV is a container rather than a single format. What actually plays is the codec inside it — usually H.264, HEVC and AV1 — which is why two files with the same extension can behave differently on the same device.
The usual programs do not overlap: MOV opens in Final Cut Pro, QuickTime Player and Adobe Premiere Pro, MKV in VLC, MKVToolNix and HandBrake — so whoever receives the result needs something from the second list.
The two are aimed at different work: MOV at editing and broadcast, MKV at archiving and handing a finished file over. That is worth weighing before converting, because the reason one exists is usually the reason the other is awkward.
MOV is Apple's format, published in 1991. The specification is QuickTime File Format, and it is worth reading if the file has to outlive the tool that wrote it.
MKV dates from 2002, specified as Matroska. VLC, MKVToolNix and HandBrake all read it.
Not for camera footage, which is the difference between this page and the MP4 to MKV one. A remux copies the stream across untouched, and a MOV’s stream is often ProRes, HEVC or 10-bit — exactly what the media box choked on. Re-encoding to H.264 is the part that makes the file play. Remux when the MOV already holds ordinary 8-bit H.264 and the container is the only problem.
No, and Matroska is the reason it cannot go wrong. MOV and MP4 store a rotation matrix that a player is expected to honour; Matroska’s equivalent is ignored by too many players to trust, so the picture is physically rotated during the encode and the MKV contains an upright image. Anything that opens it shows it the right way up, including software that ignores rotation flags entirely.
Only if the browser can decode ProRes, and most cannot. When it cannot, the conversion stops and says that nothing in the file could be converted and that it may use a codec this browser cannot read. That is a missing decoder rather than a damaged file — export H.264 from the software that produced the ProRes, or use a desktop transcoder.
No. Only video and audio tracks are read, so the QuickTime timecode track, any subtitle track and any chapter marks are left behind. If timecode matters for conforming an edit later, the MKV is a viewing copy and the MOV is the master — keep both rather than replacing one with the other.
Because none of them ever has. Matroska is a container for local playback and archiving, and browsers deliberately support MP4 and WebM instead. That is fine for a media server, which decodes on the machine, and a problem the moment you want to share a link — for that, convert the MOV to MP4 rather than to MKV.
Up to 100 MB per file on the free tier, and each one is converted in your browser rather than uploaded, so a folder costs no transfer time at all. For a full card of 4K originals the ceiling will bite well before the patience does, and a desktop encoder is the honest recommendation for that scale.